MoleculeViewer goes VR
We just finished our latest release of the MoleculeViewer. You are now able to view your models in virtual reality using your smartphone and Cardboard. Click here to learn more.
We are proud to announce the initial release of NanoDesign - an application to view and analyzie DNA Origami structures. Click here to learn more.
THE FUTURE OF MAKING THINGS
We are on the cusp of a revolution where the same design principles applied to the built environment can be applied to biology and nanotechnology. The BioNano Research group at Autodesk aims to create the best design software for scientists to design and build at the nanoscale.
Creating the best design software for biology is a long journey and a team effort. We are committed to creating an open-source platform and we encourage you to fork, modify, redefine, and extend our work. Make it yours!
About Autodesk BioNano
We are part of Autodesk Research which is dedicated to innovation and discovery to help solve some of the world's most complex design problems.
Designers and engineers across many industries rely on Autodesk’s digital tools to help realize their creations in the built world around us. In life sciences, biological researchers, designers, and engineers work with molecular and nano structures at a scale completely unviewable to the human eye.
Open Viewer Learn More
Living systems are robust biological machines that can be reprogrammed to produce valuable products such as fuels, chemicals, and therapeutics. Genetic Constructor is an extensible, open source, cloud CAD tool to drive biological design and complex DNA construction. Our application works at high levels of abstraction and will integrate with DNA Foundries seamlessly to produce DNA based designs to power engineered biological systems.Learn More Open Genetic Constructor
DNA nanotechnology is an exciting new field that focuses on the use of DNA to create structures and computational components. This technology is interesting because it allows the bottom-up development of novel computational and mechanical devices which can operate in a biological environment. Project Nanodesign is aimed towards making the visualization and design of DNA devices easier and accessible. The project also is looking to provide an extensible software package for creating, manipulating, and analyzing DNA structure designs.Open NanoDesign Learn More
Autodesk’s Molecular Design Toolkit is a free and open environment to create, simulate, and visualize molecular-level systems. From designing new drugs for new health challenges, to creating better catalysts for green manufacturing, to synthesizing more powerful dyes for organic solar cells, our world is increasingly affected by our ability to design at the atomic level. The Molecular Design Toolkit enables molecular design with an integrated, open source computational environment, offering a hassle-free access to a growing set of molecular modeling tools, visualizations, and cloud computing.Learn More
Bioprinting is the development of materials and methods for 3D printing living tissue. We are also discovering new ways to 3D print biological and bioinspired materials, such as collagen, chitosan from shrimp shells, and keratin from hair and feathers. We are also developing methods to 3D print glass, based on silica-using organisms like diatoms and sponges.Learn More
The team encompasses dedicated world-class scientists, software developers, and designers working on some of the most interesting an challenging research topics of our time. Our team members actively engage with the global scientific and development community. We are true experts in our domains and love to discuss the work we are doing. Whether you are an academic or industrial partner, feel free to reach out. We would love to hear from you!
Larry Peck. Head of Group
Larry is thrilled to contribute in an area of research that is at the intersection of bionano and the design spaces currently supported by Autodesk software. His depth of experience leading teams will enable the BioNano team to continue to grow and deliver on its remarkable vision.
Eli Groban. Head of Research
Eli is an industrial synthetic biologist whose past work includes engineering a microbial strain to produce fuels and chemicals from sugar and engineering a microbe to upgrade natural gas to liquid fuels and chemicals.
Florencio Mazzoldi. Head of Engineering
Florencio has been leading software engineering efforts for more than 15 years in several industries. These days he focuses on building software to advance science and design in biology and nanotechnology.
Aaron Virshup. Principal Research Scientist
Aaron Virshup holds a PhD in Physics from the University of Illinois at Urbana-Champaign. With his background in computational physics, molecular simulation, and chemical design, Aaron works to enable a future of designing materials, chemicals, and processes at the atomic level.
Joseph Schaeffer. Principal Research Scientist
Joseph joined in 2013, bringing in expertise in the area of DNA nanotechnology. Their focus has been on design, modeling and simulation problems in DNA nanotechnology, and recently has been looking to start a collaborative software development community within the field.
Byoungkwon An. Principal Research Scientist
An’s research interests include computational self-assembly, computational geometry, algorithms, and distributed robotics and systems. His research projects in the areas of bio-molecular robots, digital fabrications, programmable matter, machine learning.
Conny Scheitz. Princical Research Scientist
Conny is a cancer and population geneticist as well as a lab automation specialist. In the past, she has worked on bringing cloud labs to life. At Autodesk she is now working towards democratizing biology and giving scientists the next generation tools they need to succeed.
Aaron Berliner. Senior Research Scientist
Aaron is a Senior Research Scientist at Autodesk and a Visiting Scholar at UC Berkeley. His research interests include synthetic biology with an emphasis in virology, DNA nanotechnology, and extremophile engineering applications in astrobiology, space biology, and bioremediation.
Michael Zyracki. Sr. Pr. Software Architect
Michael is a computer scientist specializing in 3D graphics. His past work includes writing software for animating humans, generating flocks of birds, and blowing up spaceships.
Peter Jones. Sr. Pr. Software Engineer
Peter’s passion is high quality software craftsmanship expressed at any level in the stack. He is currently focused on infrastructure-as-code, security and test automation frameworks BioNano Research. He has 15 years of experience in software development across multiple industries and 10 years of experience in technical leadership.
Andrew Kimoto. Pr. Software Engineer
Dion Amage. Sr. Software Engineer
Dion finished a post-doc in Münster, Germany before heading off to the shiny worlds of mobile games in San Francisco. After learning how to build scalable systems and nice user experiences, he is applying that knowledge to create powerful, easy to use scientific tools.
Duncan Meech. Sr. Software Engineer
Duncan is Principal Engineer currently working on our Genetic Constructor application. Previous work has included 2D and 3D graphics systems, flight simulators, medical imaging and video games. Particular areas of interest is visualization in the browser domain.
Dave Parker. Sr. Software Engineer
Dave is developing software for the modeling and visualization of nanoscale biological structures. His background in computational science, biophysics, biomechanics, and visualization has enabled him to develop applications for cadiovascular medicine, biophyisical simulation and 3D printing. He holds a PhD from Stanford University.
Drew Hylbert. Sr. Software Engineer
Drew engineers infrastructure components supporting Autodesk's BioNano research initiatives. He brings over 15 years of experience building scalable, distributed-systems architecture in the consumer internet, finance, and energy spaces to the challenges posed by scientific datasets and workflow heterogeneity within the scientific community.
Maxwell Bates. Sr. Software Engineer
Maxwell studied genetic engineering at UC Berkeley, and has since worked to facilitate experiment automation and the design of biological systems, with an eye toward synthetic biology and biomedicine.
Joe Lachoff. Sr. Pr. Designer
Joe designs: He does research, writes, sketches, diagrams, prototypes, tests, photographs, and presents. He iterates. He empathizes; synthesizes; dreams and invents. In collaboration with the BioNano team he is working to create software tools for genetic design.